
Sections:
Space Hulk: C&B
Vampire: Redemption
Toy Wars
X-Files Postmortem
(or on Gamasutra)
X-Files Episode Guide
Battle Beasts
Features:
    Redemption FAQ
Maps:
    A Private House
    Escape Into Darkness
Tutorials:
    Doors That Open
    Chronicles With Scenes
    Publishing Expansions
Resources:
    Vampire Patch 1.1
    NOD SDK 1.1
    GenSurf
Good Hunting:
    PlanetVampire
    QERadiant.com
    Nihilistic BBS
    White Wolf
    Activision
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darklord.com
Redemption FAQ
If your question is not answered below, email me
about it, and I'll do my best to help you out. Once I've answered your question, I'll add it
to the FAQ.
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General Questions:
Game Play:
ST Mode:
The Embrace:
NODview:
Skinning:
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Q: How do I add sky to my level?
A: Two things you must do:
Wherever you want sky, you must have a brush there for the engine to know
where to draw it. It doesn't matter what texture you use, but you must edit the
surface properties of the face you want to display as sky, and check the "sky"
box (in the Surface Inspector).
You must also tell the engine which sky texture you want to use. The
simplest way to do this is to go into the Scenes Editor (by pressing Shift-S),
go to the "Sky" tab, and press the "Set Default Skies" button. Save the scene,
and close the editor.
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Please send feedback, questions, or bugs to feedback@darklord.com.
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