Sections:
    Space Hulk: C&B
    Vampire: Redemption
    Toy Wars
    X-Files Postmortem
       (or on Gamasutra)
    X-Files Episode Guide
    Battle Beasts

Features:
    Redemption FAQ

Maps:
    A Private House
    Escape Into Darkness

Tutorials:
    Doors That Open
    Chronicles With Scenes
    Publishing Expansions

Resources:
    Vampire Patch 1.1
    NOD SDK 1.1
    GenSurf

Good Hunting:
    PlanetVampire
    QERadiant.com
    Nihilistic BBS
    White Wolf
    Activision

darklord.com

Redemption FAQ

If your question is not answered below, email me about it, and I'll do my best to help you out. Once I've answered your question, I'll add it to the FAQ.


 

General Questions:

Game Play:

ST Mode:

The Embrace:

NODview:

Skinning:

Q: How do I add sky to my level?

A: Two things you must do:

  1. Wherever you want sky, you must have a brush there for the engine to know where to draw it. It doesn't matter what texture you use, but you must edit the surface properties of the face you want to display as sky, and check the "sky" box (in the Surface Inspector).

  2. You must also tell the engine which sky texture you want to use. The simplest way to do this is to go into the Scenes Editor (by pressing Shift-S), go to the "Sky" tab, and press the "Set Default Skies" button. Save the scene, and close the editor.

Please send feedback, questions, or bugs to feedback@darklord.com.